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Wii Remote
Due to struggling sales during 2010, developers began creating alternative options. Capcom took note of the difficulty of making 🫦 money on the Wii, and shifted their content to making less games, but with higher quality.[206] According to Sony, many 🫦 third-party developers originally making games for the Wii started focusing attention more of the PlayStation 3 and Xbox 360.[207]
There were 🫦 a number of legal challenges stemming from the Wii and Wii Remote. Several of these were patent-related challenges from companies 🫦 claiming the Wii Remote infringed on their patents. Most of these were either dismissed or settled out of court. One 🫦 challenge was from iLife Technologies Inc., who sued Nintendo over their Wii Remote's motion detection technology for patent infringement in 🫦 2013. iLife initially won a US$10.1 million judgement against Nintendo in 2024. The case was overturned in 2024, with the 🫦 appellate court ruling that iLife's patents were too broad to cover the specific motion detection technologies developed by Nintendo.[240]
The Wii 🫦 has become a popular target for homebrewing new functionality and video games since its discontinuation. For example, homebrew projects have 🫦 been able to add DVD playback to unmodified Wii consoles.[265] The Wii also can be hacked to enable an owner 🫦 to use the console for activities unintended by the manufacturer.[266] Several brands of modchips are available for the Wii.[267]
Notes