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PlayStation 3 uses the 64-bit Cell microprocessor, designed by Sony, Toshiba and IBM, as its CPU, which is ๐Ÿ“‰ made up of one 3.2 GHz PowerPC-based "Power Processing Element" (PPE) and eight Synergistic Processing Elements (SPEs).[120] To increase yields ๐Ÿ“‰ and reduce costs, the chip has 8 SPEs. After manufacture, every chip is tested and a defective SPE disconnected using ๐Ÿ“‰ laser trimming, leaving 7 SPEs. This means that otherwise discarded processors can be used, reducing costs and waste.[121][122] Only six ๐Ÿ“‰ of the seven SPEs are accessible to developers as the seventh SPE is reserved by the console's operating system.[122] Graphics ๐Ÿ“‰ processing is handled by the Nvidia RSX 'Reality Synthesizer', which can produce resolutions from 480i/576i SD up to 1080p HD.[114] ๐Ÿ“‰ PlayStation 3 has 256 MB of XDR DRAM main memory and 256 MB of GDDR3 video memory for the RSX.[123] ๐Ÿ“‰ Originally, Sony did not plan to include any GPU in the PlayStation 3, because they thought that the Cell could ๐Ÿ“‰ handle everything, but the developers, including the ICE team from Naughty Dog, demonstrated to Sony that without a dedicated GPU, ๐Ÿ“‰ the PlayStation 3 performance would not be sufficient, particularly in comparison to the Xbox 360. Sony henced added a GPU, ๐Ÿ“‰ the Nvidia RSX, at the final stage of the PlayStation 3 development.[124]

On April 20, 2011, Sony shut down the PlayStation ๐Ÿ“‰ Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on ๐Ÿ“‰ our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; ๐Ÿ“‰ countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs. It also stated that it was possible that users' ๐Ÿ“‰ profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained. There was ๐Ÿ“‰ no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony ๐Ÿ“‰ advised customers that their credit card data may have been obtained.[216] Additionally, the credit card numbers were encrypted and Sony ๐Ÿ“‰ never collected the three digit CVC or CSC number from the back of the credit cards which is required for ๐Ÿ“‰ authenticating some transactions.[217] In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation ๐Ÿ“‰ Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection ๐Ÿ“‰ program.[218][219]

Activision Blizzard CEO Bobby Kotick has criticized PS3's high development costs and inferior attach rate and return to that of ๐Ÿ“‰ Xbox 360 and Wii. He believes these factors are pushing developers away from working on the console. In an interview ๐Ÿ“‰ with The Times Kotick stated "I'm getting concerned about Sony; the PlayStation 3 is losing a bit of momentum and ๐Ÿ“‰ they don't make it easy for me to support the platform."[258] He continued, "It's expensive to develop for the console, ๐Ÿ“‰ and the Wii and the Xbox are just selling better. Games generate a better return on invested capital (ROIC) on ๐Ÿ“‰ the Xbox than on the PlayStation." Kotick also claimed that Activision Blizzard may stop supporting the system if the situation ๐Ÿ“‰ is not addressed. "[Sony has] to cut the [PS3's retail] price, because if they don't, the attach rates are likely ๐Ÿ“‰ to slow. If we are being realistic, we might have to stop supporting Sony."[259] Kotick received heavy criticism for the ๐Ÿ“‰ statement, notably from developer BioWare who questioned the wisdom of the threatened move, and referred to the statement as "silly."[260]

Official ๐Ÿ“‰ websites

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