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    Call of Duty: Black Ops 4 is a multiplayer first-person shooter video game. Unlike previous titles in the Call of♨️ Duty series, Black Ops 4 is the first entry to not feature a traditional single-player campaign, and contains only Multiplayer,♨️ Zombies and a new battle royale mode called Blackout.[3][4][5]

    Call of Duty: Black Ops 4 was released on October 12, 2024,♨️ on PlayStation 4, Windows, and Xbox One.[22][23] It is the first Call of Duty title to be released in October♨️ since Call of Duty 2; titles since then have all been released in November.[24] The release of Call of Duty:♨️ Black Ops 4 a month earlier was thought to be due to Rockstar Games's much anticipated release of Red Dead♨️ Redemption 2 on October 26.[25] Like previous titles, a private beta for the multiplayer mode was offered to players who♨️ pre-ordered the game. On July 11, 2024, Activision and Treyarch announced the dates for the multiplayer beta: PlayStation 4 players♨️ had an exclusive first beta weekend from August 3 to 6, while a second weekend from August 10 to 13♨️ was offered to all platforms. The Windows platform received an open beta for all players from August 11 to 13,♨️ while players who pre-ordered the game could play from August 10. Activision also announced a beta for the Blackout mode,♨️ which took place from September 10 for PlayStation 4, September 14 for Xbox One and Windows, and ending September 17♨️ for all platforms. Like the multiplayer beta, the Windows platforms also had an open beta for Blackout which began September♨️ 15.[26]

    As opposed to the traditional downloadable content model of four map packs, Black Ops 4 receives frequent updates in the♨️ form of "Operations", which are themed events across all game modes, featuring a variety of free and paid limited-time content♨️ for the game, as well as the Black Ops Pass content. Following the reveal of the game's third Operation, Grand♨️ Heist, Treyarch and Activision announced their plans to feature six Operations in the game for 2024. The game features a♨️ tiered loot system called "Black Market Contraband", in which players can earn progress in tiers to earn cosmetic items by♨️ playing Multiplayer and Blackout within the duration of an Operation. The Black Market, the in-game virtual store, also features exclusive♨️ cosmetic items only purchaseable with "COD Points", a microtransaction currency. COD Points can also be used to trade for Nebulium♨️ Plasma, a currency used to craft and receive random Elixirs and Talismans in the Zombies mode. Following an update in♨️ February, the game reintroduced purchaseable lootboxes called "Reserve Crates", which contain additional cosmetic items beyond the Contraband stream.

    On September 26,♨️ 2024, Activision announced a new 10-issue comic series featuring the Multiplayer Specialist characters, released for free on the official Call♨️ of Duty website. The series serves as a prequel to the game, with each issue introducing a Specialist and their♨️ background prior to the events of the game.[34]

    Several weeks after Black Ops 4's release, a microtransaction system allowing for the♨️ purchase of cosmetic items which provided no gameplay advantages was incorporated into the game, drawing criticism for being overpriced while♨️ offering few benefits in return.[52] Forbes' Erik Kain called the cosmetics system as "[falling] short to various degrees." He criticized♨️ that progression in the game's Black Market Contraband, allowing the player to advance through tiers and unlock items, was "far♨️ too slow" and encouraged real-world money to speed up progress; Special Orders (cosmetic item bundles) not only required real money,♨️ but also subsequent hours of grinding to unlock said items; and that the Black Market shop's biggest drawback was that♨️ the cosmetic skins were "hot, steaming garbage". In summary, he condemned Activision for being "far, far too greedy at this♨️ point".[53] Despite this, in another article, Kain felt the microtransactions did not ruin his overall enjoyment of the game, which♨️ remained "very fun, very polished ... a well-balanced first-person shooter."[54] Wesley Yin-Poole of Eurogamer also felt that the game presented♨️ a "soul-destroying" grind for players looking to unlock desired items through hours of playtime, inciting them to pay for microtransactions♨️ instead and unlock the content sooner.[55]

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